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gfx change_identifier

last edited 4 years ago by Ritachu

gfx change_identifier help:

  gfx change_identifier

     <data_offset #[NOT SET]>
     <element_offset #[NOT SET]>
     <face_offset #[NOT SET]>
     <group PATH_TO_REGION[/]>
     <line_offset #[NOT SET]>
     <node_offset #[NOT SET]>
     <sort_by FIELD_NAME[.COMPONENT_NAME]|none[none]>
     <time #[0]>

This command is very useful during mesh building and for [CompactingIdNumbers]? before transfer to the backend.

To renumber the elements, faces and lines do:

  gfx change_identifier element_offset 1 sort_by cmiss_number;

> To renumber the nodes and elements to start from ONE

gfx change_id element_offset 1 node_offset 1 sort_by cmiss_number

(NOTE: IN THIS CASE THE OFFSET NUMBER IS THE NUMBER YOU WANT THE NUMBERING TO START AT, IT IS NOT AN ACTUAL OFFSET)

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